[MULTI] CGAXIS Plants collection vol 1

[MULTI] CGAXIS Plants collection vol 1

CGAXIS plants collection volume 1 contains 20 high detail models of plants compatible with 3ds max 2008 or higher and many others.

Formats included:
*.fbx without materials and textures
*.obj without materials and textures
*.max (scanline)
*.max (V-Ray) – 3ds max 2008 (or higher) + V-Ray with materials
*.max (Mental ray)
*.c4d (Cinema 4D) with materials and textures

Zip file contains only VRAY format, MAPS & RENDERS.
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[MULTI] Dosch 3d models Buildings Volume 2 for 3ds max

[MULTI] Dosch 3d models Buildings Volume 2 for 3ds max

70 very detailed 3D-models from a diverse building-type range. Included are single-family homes, villas, high-rise, hotels, shops, corporate & factory buildings, refinery, power plant, sports arenas, hangars and more.

All elements of buildings -incl. their surfaces- are customizable. Thus, the creation of variations and buildings with different character is easy and quick.
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[MULTI] Digital Tutors – Compositing 2D Elements with Footage in After Effects

[MULTI] Digital Tutors – Compositing 2D Elements with Footage in After Effects

Digital Tutors – Compositing 2D Elements with Footage in After Effects
English | VP6F 782×646 | MP3 96 kbps | 401 MB
Genre: eLearning

In this series of lessons we’ll learn how to composite 2d elements over live footage. We’ll create an appealing final video using a few simple images a variety of compositing and animation techniques.

We’ll begin this project by importing our elements and tracking various features of the face, including a difficult track through an eye blink. We’ll learn how to create a tracked and animated mask to match our eye movement. To combine all of the elements and give them visual appeal, we’ll learn how to use several different effects not only by themselves, but also together to create various looks. We’ll learn how we can create animation using expressions. And finally, combine all our layers using compositing math to correctly mix everything together.

Lesson Outline (14 lessons)

1. Introduction and Project Overview
2. Importing the elements and beginning the composition
3. Fixing the animation of our tracker to stay with the pupil
4. Creating a mask for the eye and a new track
5. Animating the eye blink mask
6. Adding Spherical distortion and color to our elements
7. Creating a bright grid using glow and modifying Alpha levels
8. Creating a pulsing expression using the modulo operator
9. Creating the spinning pieces using expressions
10. Creating fake illumination on the grid from the spinners
11. Compositing the reflections on top of the elements
12. Creating a moving mask for our reflections
13. Color correcting the back plate
14. Making final adjustments and adding motion blur
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[MULTI] VFX Shot Breakdown

[MULTI] VFX Shot Breakdown

VFX Shot Breakdown | mov | + project files | 541Mb

Description:
- A series of video lessons is devoted to the integration of these powerful programs like Cinema 4D, Synth Eyes, and After Effects.
- From Synth Eyes in Cinema 4D to After Effects.
- You will learn how to use the proxy geometry for the dynamic interaction in C4D and learn the final compositing in AE.
- Present the project files.
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[MULTI] Digital Tutors – Getting Started with Composite 2011

[MULTI] Digital Tutors – Getting Started with Composite 2011

Digital Tutors – Getting Started with Composite 2011
English | VP6F 782×646 | MP3 96 kbps | 426 MB
Genre: eLearning

In this series of lessons we’ll learn how to get started using Autodesk Composite, which was previously called Autodesk Toxik. Using Composite we can quickly color correct, mask, composite and animate still images and image sequences.

We’ll begin this project by learning the basic composition creation process, learning how to move around the Composite user interface, begin compositing images together and render out our finished material. We’ll then move into the common uses of Composite such as Color Correction, Masking, 3D compositing and Animation. This series of lessons is a great starting point to learning Composite. By learning the tools and fundamental workflows of Composite, we will be able to create complex effects and images in no time. This will allow us to begin exploring other areas of Composite and start using Composite in our own production pipeline.

Lesson Outline (13 lessons)

1. Introduction and Project Overview
2. Visual Guide to Node-based compositing
3. Creating Compositions and Importing images in Composite
4. Understanding the Node workflow and blending two images
5. Using the CC Basics tool to color correct in Composite
6. Creating Garbage Masks to remove the effect of a tool
7. Using the Vector Paint tool to clean up footage errors
8. “Basics of moving, rotating and scaling objects in Composite”
9. Using Blending Modes to composite 3D renders
10. Rendering Images out of Composite
11. Using Context Points in Composite
12. Using the Tool Options panel
13. Using Presets inside of Composite
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